GAM 201 GAME DESIGN

In this course students will be introduced to ludology, the study of games, including the history of games and their impact on society.   In addition, students will learn to design and analyze various aspects of game play: rule systems, goals, storylines, characters, and strategies. Students will learn brainstorming techniques and use them to create novel game ideas, then playtest and refine the ideas using the principles of good game design.

Credits

4 sh

Offered

Fall.

Offered

  • Fall

Course Outcomes

  1. • Analyze games in terms of their physical, temporal, and cultural settings
    • Describe game balance and emergence and how to encourage them in game design
    • Articulate the history of games and how it has impacted society
    • Use game ideation techniques to come up with novel game ideas
    • Create narratives to make games compelling
    • Use rapid prototyping and playtesting to develop games
    • Create game design documents
    • Design, create, and analyze games of their own creation

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