GAM 4200 Collaborative Game Development II

In this course students will finish developing and playtesting games developed in /gam-4100'>GAM 4100.  Students will learn to document their game for other developers, players, and investors. They will learn methods for distributing their work to the wider public.
 

Credits

4 sh

Prerequisite

GAM 4100 and permission of instructor

Offered

Spring.

Offered

  • Spring

Previous Course Number

GAM 402

Course Outcomes

  1. • Conduct extensive playtesting and production iterations
    • Describe testing, bug reporting, and bug fixing techniques
    • Give an in-depth summary of the game industry and roles
    • Discuss intellectual property rights and game rating controversies
    • Create and analyze packaging and marketing materials
    • Create game documentation for both players and developers
    • Review the entire game development cycle process

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