Game Design Minor

The minor in Game Design is a multidisciplinary program that gives students the chance to study, design, and implement computer games. The minor includes a disciplinary sequence as a foundation for which role a student might play on a game-building team. In addition, it requires two courses on the study of games and two courses in which students team up and create the games.

A minor in Game Design requires the following:

Required Courses:

GAM 201GAME DESIGN

4 sh

GAM 301COMPUTER GAME PRODUCTION

4 sh

GAM 401COLLABORATIVE GAME DEVELOPMENT I

4 sh

GAM 402COLLABORATIVE GAME DEVELOPMENT II

4 sh

 

Choose one of the following sequences:

Art

ART 212EXPLORATION OF INTERMEDIA

4 sh

ART 260INTRODUCTION TO INTERMEDIA AND PHOTOGRAPHY

4 sh

Communications

COM 220CREATING MULTIMEDIA CONTENT

3 sh

COM 210WEB AND MOBILE COMMUNICATIONS

1 sh

Choose one of the following:
CTA 316WRITING FOR TELEVISION AND CINEMA

4 sh

CDE 318WRITING FOR VISUAL MEDIA

4 sh

Computer Science

CSC 130COMPUTER SCIENCE I

4 sh

CSC 230COMPUTER SCIENCE II

4 sh

CSC 435GAME PROGRAMMING

4 sh

English

ENG 213INTRODUCTION TO CREATIVE WRITING

4 sh

ENG 317INTERMEDIATE CREATIVE WRITING: FICTION

4 sh

ENG 255TOPICS IN LITERATURE

4 sh

ENG 255 only applies if it is taken as ENG 255 Graphic Novels

Music Production

MUS 210INTRODUCTION TO MUSIC TECHNOLOGY

4 sh

MUS 305STUDIO TECHNIQUES I

4 sh

MUS 356MUSIC POSTPRODUCTION

4 sh

Professional Writing and Rhetoric

PWR 212MULTIMEDIA AND VISUAL RHETORICS I

4 sh

PWR 312MULTIMEDIA AND VISUAL RHETORICS II

4 sh

 

Total Credit Hours: 24-28

Program Outcomes

Describe the elements of game design and use them to create novel game ideas.

Work effectively within a multidisciplinary team.

List the tasks and contributions of each part of the production team.

Use rapid prototyping and playtesting to develop a game.

Analyze existing games and their impact on society.

Powered by SmartCatalog IQ