Game Design Minor
The minor in Game Design is a multidisciplinary program that gives students the chance to study, design, and implement computer games. The minor includes a disciplinary sequence as a foundation for which role a student might play on a game-building team. In addition, it requires two courses on the study of games and two courses in which students team up and create the games.
A minor in Game Design requires the following:
Required Courses:
GAM 201 | GAME DESIGN | 4 sh |
GAM 301 | COMPUTER GAME PRODUCTION | 4 sh |
GAM 401 | COLLABORATIVE GAME DEVELOPMENT I | 4 sh |
GAM 402 | COLLABORATIVE GAME DEVELOPMENT II | 4 sh |
Choose one of the following sequences:
Art
ART 212 | EXPLORATION OF INTERMEDIA | 4 sh |
ART 260 | INTRODUCTION TO INTERMEDIA AND PHOTOGRAPHY | 4 sh |
Communications
COM 220 | CREATING MULTIMEDIA CONTENT | 3 sh |
COM 210 | WEB AND MOBILE COMMUNICATIONS | 1 sh |
Choose one of the following:
CTA 316 | WRITING FOR TELEVISION AND CINEMA | 4 sh |
CDE 318 | WRITING FOR VISUAL MEDIA | 4 sh |
Computer Science
English
ENG 213 | INTRODUCTION TO CREATIVE WRITING | 4 sh |
ENG 317 | INTERMEDIATE CREATIVE WRITING: FICTION | 4 sh |
ENG 255 | TOPICS IN LITERATURE | 4 sh |
Music Production
MUS 210 | INTRODUCTION TO MUSIC TECHNOLOGY | 4 sh |
MUS 305 | STUDIO TECHNIQUES I | 4 sh |
MUS 356 | MUSIC POSTPRODUCTION | 4 sh |
Professional Writing and Rhetoric
PWR 212 | MULTIMEDIA AND VISUAL RHETORICS I | 4 sh |
PWR 312 | MULTIMEDIA AND VISUAL RHETORICS II | 4 sh |
Total Credit Hours: 24-28
Program Outcomes
Describe the elements of game design and use them to create novel game ideas.
Work effectively within a multidisciplinary team.
List the tasks and contributions of each part of the production team.
Use rapid prototyping and playtesting to develop a game.
Analyze existing games and their impact on society.